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How to use Level EDITOR

Use Level Maker Editor for creating your unique level design.

ATTENTION!Please, use scenes --->Assets /  Scenes / game when you create and edit your levels!

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1- Editor section - here you can create your levels.

 

2- Levels - enter a number of levels for creating or editing.


To switch between the levels, use the buttons "Previous level" or "Next level" or enter a number of levels by hand.

 

ATTENTION! You don't need to worry about saving data.All actions are automatically saved!

 

3- Test level - Use this button after creating a level if you want to test.
 

4- New level - to create a new level press the "New level" button. The level is automatically created. You just need to create a level design.

 

5- Rows - number of the rows on game field. Maximum 11.

 

6- Columns - number of the columns on game field. Maximum 9.

 

7- Limit - you need choose the gameplay for your level. The Engine included two type of game play - Moves or Time. The drop-down menu select the type of gameplay:

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*If you choose MOVES, you need to enter a limit on the number of moves for this level

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*If you choose TIME, you need to enter a limit on the number of minutes and seconds for this level

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8- Color limit - number of color on current level (minimum 3 - maximum 6)

9- Stars - number of scores for each stars (Star1 - minimum scores for win)

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10- Target - you need to choose the target for your level. This editor included 4 versions of targets:

SCORE - get necessary number of scores and get one star
COLLECT - get necessary number of items
INGREDIENTS - get the necessary number of ingredients.

BLOCKS - when you choose this target, additional blocks are available. This block is the target. Players need to destroy all the same blocks to win.

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NOTE:
If you select the limit for color of items, you can't choose some items. For example, if you select to limit 5 items, you can't choose "item 6" in settings.

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ATTENTION!
Double-clicking creates a double layer of this block when you create or edit your level.

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Empty - use for clearing space.

None - use for cut a slot.
 

11- Tools - Press button "Clear" to reset your settings.

12- Blocks - it is obstacles. Click on the icon on any block and click on the game field. 

13- Game field - place for actions in game. You need to click on the wisher block then click on the game field, and the block appears in a specified place.

Settings tab

ATTENTION!
Please, use scenes --->Assets /  Scenes / game.unity when setting up the game!

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1- Settings - you can setting up your project here;

2- Reset to default - reset all your setting;

3- Score settings - all settings about score;

4- Score for ITEMS - you can change a score for destroying game ITEMS (all jelly, stripes jelly and packages);

5- Score for BLOCK - you can change a score for destroying game obstacles - BLOCK / DOUBLE BLOCK 

6- Score for WIRE BLOCK- you can change a score for destroying game obstacles - WIRE BLOCK

7- Score for SOLID BLOCK- you can change a score for destroying game obstacles - SOLID BLOCK

8- Score for THRIVING BLOCK - you can change a score for destroying game obstacles - THRIVING BLOCK


9- Show POPUP score - if you want to show popup score, you need check it

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10- Score color item- you can change the color for each score of the items. You need just to click on color field and select a new color in the window "Color" like on Screenshot:

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11- Score color outline item- the same like "Score color item"

12- Life settings - all settings of life. 

13- Max of life - maximum number of life. Five lives by default.  But you can change it like you wish, just change this number:

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14- Total timer to refill life - timer for refill one life. 15 minutes by default. But you can change it like you wish, just change this number:

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15- Cost of refilling life - cost for refill is 12 gems by default, but you can change it. Just change this numbers:

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16- Failed settings - when a player fails a level, he can give up or buy more moves or time and continue the game. You can change the settings for this menu.

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17- Cost of continue - you can change this number of gems for the cost of continue the game:

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18- Extra moves - number of moves for continue. Just  change this number:

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19- Extra seconds - number of seconds for continue. Just  change this number:

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20- 21- 22- 23- 24- Target's descriptions - when the game starts, appear the banner with target's text. You can change it in this window.

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Shop settings

In Shop Setting you can set the price for gems and boosters.

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1- Shop - here you can change the price for gems (in dollars) and boosters (in gems).

2- Reset to default - reset button

3- Gems shop settings - count and price for gems (in dollars) for each stack.

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4- Gems count - here you can change the number of gems and price for this.


5- Booster shop settings - settings for buying each boosters in game.

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6- Description - change it if you need for each boost

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7- Count of boosters for each stack

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8- Price (how much gems need for purchase each stack of boost)

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GUI editor

Use it for comfortable searching and changing the GUI dialogs. Here you can move any objects. Also for editing fonts and texts.

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  • Open GUI Editor

  • Click "show" opposite of necessary game menu. 

  • Look on Hierarchy, you will see that this game object was selected. 

  • Expand this game object

  • Choose what you want to change.

Rate Us

It will show on map after passing level. 

If a player click “Rate” once it will never shows again.

 

 

  • Show Rate every – how often you want to show Rate dialog. 

  • URL – path

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