2 - Press “+” button to create a new level
3 - Go to Hierarchy → Level Design → CHANGE LEVEL HERE
4 - Use “Edit Spline” to edit the shape of level
6 - Use “point mode” to edit the points
Drag to yellow point to change a shape
7 - Click to “Prefabs palette” to open the “Tile palette”
8 - Jewel is a game target. Choose it in the “Tile Palette”. Use the brush to put it on the game field.
9 - You can use the shapes to do your level more interesting.
10 - Add “Item spawner”. Choose it and click on the game field. Place it on the right place.
Use Rect Tool to edit.
11 - Add the “Finish Line”
Place it on the right place.
12 - Use brush box to add the balls on the level.
You can choose the random items. Don’t forget to set a Color Limit before this.
13 - Use eraser to clear some game items
14 - Adjust the level setting and press save button
JEWEL ITEMS is a game goal. It will be counted automatically after saving.
15 - If you want to add a game tutorial, go to Hierarchy → Canvas Global → Tutorial → Find number of the right tutorial, and type it here.
For example, you need a “block” tutorial. Type number 2.
16 - Selected chain and Selected spawner will help you to choose these items on the game field.
17 - Don’t forget to save the setting and scene.
18 - If you want to add the water, click on a water icon in to the Tile Palette.
Place it in the right place. Don’t forget to add the potion on the level.
19 - Press the save button.