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1 - Choose an object to create a game target. 

     Go to Assets -- > POPBlocks --> Resources --> Targets
 

2 - Enabling a target in the level editor

3 - Action required to complete the task

4 - Automatic counting of game objects required to complete the task

5 - Target sprites
6 - "+" OR "-" Add OR Delete 

7 - You can use Terget Sprites (5) or prefabs

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