Sweet Sugar Match 3 has a flexible visual editor that allows you to easily create new levels, change settings and create new game objects.
Below is information on how to use the editor.
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Go to Sweet Sugar menu → Game editor and settings
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Open EDITOR
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How to create new levels, check Video Tutorial
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General settings sections
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Test level button to test your level. The level is automatically saved when using this button.
Save - to save your level. Use this button to keep changes at a level without testing.
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Level - Use to choose a level. Use + or - to create or delete the levels
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Sub Levels - Create more playing fields for the current level
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Limit - Set the number of moves or time
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Color limit - Set the number of colors
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Stars - Set the number of score for 1-2-3 stars
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Don’t Regen - Use this to disable regeneration of items if No Matches detected
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Target - Choose a game target
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Columns and Rows - Size of the playing field
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Level Settings - sections for the level designes
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Tools - to set up the current gamefield
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Gamefiend
Time Bomb Items
This feature was added in ver. 1.2
1- Place Time Bomb item from Items section to the gamefield.
2- Set count of moves before bomb will be activated.
3- Set the right amount.
This parameter doesn't matter, if you haven't placed a time bomb on the gamefield. Just skip it.
Blocks section
Use this section to setting a gamefield of the level
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Clear - Clear all changes
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Empty cells
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Blocks - Place them on the playing field for an interesting level design. More about his blocks read here
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X - Delete a cell
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Fill + - Choose any block and use FILL+ to fill free cells
Items section
Place any game item in any available cell of the gamefield. Use this section to place the game items on a gamefield for interesting level design.
Directions section
You can setup direction of movement of game items on the gamefield
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Enable/disable the enter points
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Rotate one cell
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Rotate all cells
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Reset to default
Teleports section
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Go to teleport section
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Click once to place the teleport input
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Click second time to place the teleport output
Check this VIDEO TUTORIAL
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Teleport input
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Teleport output